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AI Insights · Timothy · July 2023

Top 5 Educational Games in Brazil Q2 2023: Unified Platform Performance

Discover the performance trends of the top 5 educational games in Brazil during Q2 2023, including downloads, revenue, and active users, based on Sensor Tower data.

Top 5 Educational Games in Brazil Q2 2023: Unified Platform Performance

During the second quarter of 2023, the top five educational games in Brazil on the unified platform showed varied performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at each app's metrics based on data from Sensor Tower.

PlayKids+ Kids Learning Games from PlayKids Inc demonstrated strong performance. Revenue saw a peak of approximately $24K in mid-April, with fluctuations throughout the quarter, ending at around $22K in late June. Downloads reached a high of nearly 38K in early April, stabilizing around 36K by the end of June. Weekly active users started at 270K and showed minor declines, ending the quarter at approximately 261K.

Lingokids - Play and Learn by Monkimun Inc also showcased notable trends. Revenue increased steadily, peaking at about $24K mid-June, and ending at around $22K in late June. Downloads experienced a significant drop from 67K in early April to 16K by the end of June. Weekly active users decreased from 119K at the beginning of the quarter to 68K by late June.

Buddy.ai: Early Learning Games from MyBuddy.ai saw consistent revenue growth, reaching approximately $12K by the end of June. Downloads peaked at 105K in late May before dropping to 44K in late June. The app's weekly active users showed an increase from 112K at the start of the quarter to a high of 182K in late May, before declining to 103K by the end of June.

Papumba: Kids Learning Games by Papumba LLC displayed modest revenue growth, peaking at around $3.3K in early May and stabilizing at $2.5K in late June. Downloads were relatively low, fluctuating around 1.4K to 2.1K throughout the quarter. Weekly active users started at 7K and remained steady, ending the quarter at approximately 5.3K.

Learning Kids Games 4 Toddlers from Funny Food: Kids Learning Games showed steady revenue growth, peaking at $2.6K in mid-June and ending at around $2.5K. Downloads remained consistent, averaging around 1.2K to 1.5K weekly. Weekly active users increased slightly from 7.1K at the start of the quarter to 7.5K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023